Projects

Things I've built.

School projects, competition builds, experiments, and tools I've made.

Lucas's AI Phone (Formerly Project Lucas) • Sep 2023 - Present
FindTheSaintYouNeed.com • Feb 2024 - Present
Making a Minecraft Server for my School • Sep 2023 - Dec 2023
Sep 2023 - Present
Project
Lucas's AI Phone (Formerly Project Lucas)

I created an AI model that shared my interests and had knowledge of my life, helping me build an artificially intelligent version of myself. It later expanded into a phone number service at 315-898-1277 with games like Guess the Digit, trivia, the ability to talk to Lucas's AI, and options for leaving a message for Lucas.

Feb 2024 - Present
Project
FindTheSaintYouNeed.com

FindTheSaintYouNeed.com is a website I created to help people learn about saints. Users can take a short quiz to find out which saint best matches their needs based on their life situations and struggles. The website provides in-depth saint biographies and resources to deepen one's faith.

Sep 2023 - Dec 2023
Project
Making a Minecraft Server for my School

I managed to port Minecraft to the Webassembly based devices used at my school and set up a Minecraft server that accommodated up to 183 people at a time. It lasted until December 2023.

Jun 2022 - Sep 2024
Project
Clemo/CHS Chat

I developed an Omegle-style chat platform for students to meet and talk with random people at school. This was a school project assigned by my computer science teacher, Mr. Preston, and it gave me a chance to build something interactive that connected students in a simple, real-time way.

Jul 2022 - Present
Project
The Home Server

I built a home server from computer parts and coded a docker system that allowed me to manage the server in sections and create many services that I use. These services included the Email server, Storage server, Remote connection website, Online code editor, and connection speed test website. Recently, I used the home server to make a database for my FBLA competition, in which I got first place in North Texas and in the State.

Feb 2026 - Present
Project
The All You Need Save Manager (TAYNSM)

Developed a mod for the game PEAK that adds a save system to a game that does not normally support saving. The mod allows players to save and load their progress later while preserving important run data such as player state, inventory, run setup, and many world objects, making longer runs more practical and flexible.

Created a save and load system for PEAK, a game without a built-in save feature
Preserved player state, inventory, run setup, and many world objects across saves
Added support for quick saves, named saves, overwriting, and loading during runs
May 2024 - May 2024
Project
Stavoider

A fun and challenging asteroid avoidance game that includes a typing mini-game, originally created for my AP Computer Science Portfolio.

Dec 2023 - Jul 2024
Project
CTE Nexus

CTE Nexus is an app developed to enhance the functionality and user experience in managing partnerships within Career and Technical Education programs at Cleburne High School. It includes features like a secure login system, AI-powered search, data security with SSL encryption, a vote-up system for companies, efficient navigation, interactive help pages, admin pages for user management, and a report system for creating customizable reports.

Jan 2025 - Jul 2025
Project
BudgetEase Public

BudgetEase is a mobile app for the 2025 FBLA competition that helps students manage personal finances by tracking account balances, income, and expenses. Features include dynamic spending summaries and a clean, modern UI.

Built with Kotlin (Android)